‘Dots Don't Connect' for Sixers on Inbound Confusion

Of all the scenarios that transpired over the Sixers' triple-overtime loss to the Thunder, there is one moment that stands out.

Fast-forward to the end of the second overtime. The Sixers had the opportunity to take the final shot after Dario Saric grabbed a defensive rebound. Joel Embiid motioned for a timeout before Saric put the ball on the floor. 

The Sixers huddled and prepared for a half-court play they had practiced before, confident they could execute it with 1.2 seconds on the game clock.

However, as they went set up, the officials told them the inbound was actually fullcourt. Saric had dribbled the ball before the timeout was called, they were told. That change wiped out the play they had initially planned. 

"They asked us what side of the floor did we want to advance it to, and so we told them," Brett Brown said. "We drew up a play to try to score. Then we walked out and they said no you can't advance it, it goes fullcourt. When you look at the tape, you can see Joel and myself calling a timeout with 1.2 seconds. They said Dario dribbled, yet there were still 1.2 seconds. The dots don't connect."

The last-second shift in inbound position left the Sixers scrambling. Embiid said the team was "caught off guard." Ben Simmons considered the call to be "huge." 

"We weren't told that we couldn't progress the ball up the floor until we actually had to run the play," Simmons said. "That kind of messed us up. We got into a late play, which didn't convert." 

The Sixers didn't connect on their final possession. There's no guarantee the shot would have gone in, but they would have been prepared to get a good look. 

"[It changed] everything," Robert Covington said. 

Instead of pulling off a last-second game-winner, the Sixers went into triple overtime. They were edged out by two points, 119-117 (see game recap)

"That kind of like messed up in our minds, but that's not an excuse," Embiid said. "We shouldn't have an excuse for losing that game."

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